NEO3NOS
Touch an N
QUESTIONS
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N 01 / 12

What is Neo3nos?

A social game of questions, chance and human connection. Neo3nos creates the conditions for people to discover what normally stays unseen in ordinary conversation.
◖)) Neo3Nos (new-TREE-nos)
Neo3Nos (noun)
A game that turns conversations into discoveries.
Named after neutrinos, the tiny particles constantly passing through every living thing, Neo3Nos is a self-reflection and connection game that helps people explore their unique design, unlock meaningful conversations, and see themselves and others through a whole new lens.

Built around Human Design, Gene Keys, and personal growth, every round becomes a journey inward.
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Play a Question

You understand Neo3nos fastest by experiencing it.
What truth would change your life if you stopped pretending you did not already know it?
Who would you invite to the table?
Enter Neo3nos
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46
PORTAL 46
QUESTION
What do you already know but keep waiting for life to confirm?
THE STRUCTURE IS SIMPLE.
WHAT HAPPENS NEXT MIGHT NOT BE.
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How It Works

The structure is simple. What happens between the people playing is impossible to predict.
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N 04 / 12

Some moments create laughter. Others create silence. Sometimes one answer changes the entire table. Neo3nos is built for those moments.
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The Experience

Every game creates its own reality.
Your intention will guide you.

UNIQUENESS EXTRAORDINARY
Discover what
makes you, you.
AUTHENTICITY REVELATORY
Drop the mask.
Be real.
Every path
is different
SELF REFLECTION DEEP CONVERSATIONS
The questions
hit different.
CLARITY AHA MOMENTS
See what mattered
all along.
BETTER DECISIONS DATING
Answers that
move you forward.
RETREATS BETTER THAN THERAPY
Step away.
Come back different.
MAGICAL EXPERIENCE FESTIVALS
It’s not just a game.
It’s a moment.
× Sometimes
the detour is
the point.
You never know
what you'll find.
ONE QUESTION CAN OPEN A DOOR.
YOU DIDN’T EVEN KNOW EXISTED.
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Neo3nos draws inspiration from Human Design and the Gene Keys, translating deep human themes into questions people can actually experience together.
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64 Archetypal Themes

Every number opens a different part of the human experience.

Transformation
Initiation
Duality
Civilization
64 doors.

Choose one.
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Stories

Different people. Different countries. Different tables. The same phenomenon appears again and again: conversations go somewhere nobody planned.
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TELL US YOUR STORY

What stayed with you after playing Neo3nos?

LIVING STORIES

WHAT STAYED AFTER THE GAME.
OPENING THE STORIES...
NO STORIES HAVE BEEN PUBLISHED YET.
Tell us your story.
THANK YOU FOR SHARING YOUR STORY.
EVERY STORY ADDS SOMETHING TO THE GAME.
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N 07 / 12

The Game

A physical system of questions, portals, dice, movement and interaction designed to make every game different.
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READY TO ENTER THE GAME?

BOOK A LIVE SESSION

Some things cannot be understood from the outside. Come with an intention, a question, or simply curiosity. The game will take it from there.
DURATION
45 MIN
SESSION
€55
BOOK YOUR SESSION
CHOOSE YOUR TIME · RESERVE YOUR SEAT · ENTER THE TABLE
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Why Questions?

Answers show what you already know. The right question can reveal what you have never looked at.
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Who Is It For?

Friends. Partners. Dates. Strangers. Families. Retreats. Teams. Anyone willing to become curious about another human being.
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WHO IS IT FOR?

For the ones who are tired
of talking without saying anything.
For friends who have known each other for years
and still have worlds left undiscovered.
For lovers who want to meet again
beyond the stories they already know.
For strangers
who somehow feel familiar.
For families with things left unsaid,
and people learning how to say them.
For the curious.
The confused.
The courageous.
The ones standing at a crossroads.
For those who have a question.
For those who don't know
what their question is yet.
For the ones who came for fun
and accidentally found themselves.
For the ones who think they know themselves
and are willing to be proven wonderfully wrong.
For the ones who want to laugh loudly,
listen deeply,
risk honesty,
and discover what happens
when nobody has to pretend.
For two people
on a first date.
For twenty strangers
at a festival.
For a team that has forgotten
there are humans behind the roles.
For a circle at a retreat
ready to go somewhere conversation rarely goes.
For anyone willing
to sit at a table,
roll the dice,
and meet whatever arrives.
SO, WHO IS NEO3NOS FOR?
WHO WOULD YOU
BRING TO THE TABLE?
FOR YOU

Neo3nos in the eyes of the wise.

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N 10 / 12

Get Neo3nos

Bring the experience to your own table.
Who would you play with first?
N 10 / 12
GET NEO3NOS

DON'T GET NEO3NOS YET.

Look for a sign.

For the rest of today, pay attention.
↓ LOOK AROUND
YOUR EXPERIMENT
Go live your day normally.

Don't force anything.

Just notice.
SIGN 01 You encounter an N somewhere you wouldn't normally notice one.
SIGN 02 Someone unexpectedly talks to you about a game.
SIGN 03 A stranger asks you a surprisingly personal question.
SIGN 04 You hear or read the word “truth” three times today.
SIGN 05 The number 64 appears somewhere you didn't expect it.
SIGN 06 Someone mentions neutrinos, synchronicity, Human Design or the Gene Keys.
SIGN 07 A conversation suddenly gives you an answer to something you've been thinking about.
SIGN 08 You roll two dice today and they show the same number.
SIGN 09 Someone says:

“I was just thinking about you.”
SIGN 10 You find yourself telling someone about Neo3nos without planning to.
Or perhaps none of these signs will appear.
But if you spend the entire day looking for them...

you may have already received the most interesting sign.
THE SIGN
YOU'RE STILL THINKING ABOUT NEO3NOS.
Coincidence?
Synchronicity?
Selective attention?
WE DON'T KNOW.

THAT'S PART OF THE GAME.
ONE LAST THING
IF YOU NEEDED A SIGN,
THIS WAS IT.
Get Neo3nos
YOUR EXTRA SIGN
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N 11 / 12
A hesitation. A pattern. A truth nobody had named. A connection nobody expected. Neo3nos gives the invisible somewhere to appear.
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N 12 / 12
Neo3nos was created around a simple possibility: a game can entertain people and still leave them knowing themselves and each other differently afterward.
N 12 / 12
YOU FOUND IT.

THE BOOK
OF N

AN UNNECESSARILY ELABORATE GUIDE TO SOMETHING THAT SHOULD PROBABLY JUST BE PLAYED.

In a dimension beyond space and time, a ragged band of curious humans got tired of small talk, predictable conversations, and pretending they had everything figured out.

So they created, then somehow manifested into this dimension, for no real reason whatsoever, that which you now hold in your very hands:

NEO3NOS.

This magnificent instrument of self-discovery, the game to end all games, which, if used properly, can and will reveal that which needs revealing, question that which needs questioning, and occasionally leave you wondering why a pair of dice seems to know more about your life than you do.

64 mysterious Portals, questions you probably didn't know you needed to answer, Neo3ns to give, receive, lose and desperately negotiate for, Joker Cards designed to interfere with your perfectly reasonable plans, a handful of humans willing to tell the truth, one Voice to guide the madness, a little courage, some uncomfortable honesty, several billion neutrinos passing through the room, a dash of synchronicity, and a sprinkling of mystical magic.

Sit around a table with a few humans. Choose a figurine that somehow feels more like you than it reasonably should. Set an intention for the game. Or don't. The universe has dealt with more difficult people.

ROLL THE DICE.
MOVE.
LAND ON A PORTAL.
ANSWER THE QUESTION.

Try to answer honestly. This is considerably harder than it sounds.

Listen while the other humans do the same.

Give Neo3ns when something moves you. Receive them when something in you moves someone else. Use Joker Cards whenever reality becomes suspiciously predictable.

If the dice repeatedly send you somewhere you don't want to go, feel free to blame probability, quantum physics, the universe, your childhood, Mercury retrograde, or whoever invited you to play.

At some point you may laugh.

At some point you may become suspiciously quiet.

At some point someone will say something that has absolutely nothing to do with you, and somehow it will be exactly what you needed to hear.

DO NOT PANIC.

This appears to be normal.

Continue playing until you discover something you already knew but had successfully avoided knowing.

You may now find yourself standing at the threshold of a sensational experience most people can only achieve after several years of therapy, seventeen spiritual retreats, forty-two podcasts and one questionable trip to the jungle.

Excessive honesty, unexpected clarity, inappropriate laughter, deeper connection, temporary disappearance of small talk, spontaneous realizations, sudden changes of perspective, and the disturbing realization that the answer you were looking for may have been inside you the entire damn time.

When the game ends, collect your belongings, your remaining Neo3ns and whatever is left of your previous worldview.

Then return to your life and see what happens.

SOMETHING INVISIBLE
HAS BECOME VISIBLE.

Now stop reading and play the damn game.

END OF INSTRUCTIONS
PLAY.
NOTICE.
RETURN DIFFERENT.
Carpe Diem.
Play Neo3nos